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0.7 Stable
released this
2026-08-29 21:15:00 +02:00 | 32 commits to master since this releaseTwo things you could not do before: reach somewhere the ground does not go, and
tell what had just happened when the mod was talking.Auto-walk uses your wings
A door on a shelf across a chasm was "unreachable" while gliding sat unlocked
and unused. Every planner in the mod routes over ground, so when the floor the
target sits on has no walking connection to the floor you are standing on, all
of them said the same thing and stopped — and the fallback then steered
straight off the edge into the water, four times running, respawning each time.Auto-walk now asks the question none of them could: is the gap something you
could glide across? If it is, it walks to the lip of the drop, jumps, and flies
the rest, announcing "Gliding to " as it sets off and planning the rest
of the walk from wherever it lands. The reach comes from the game's own glide —
twelve metres of ground per second in the air, five metres of height per second
spent, and a stamina bar that decides how long that can go on — so it only
commits to a flight it can finish, and it will not aim at water, a hazard, or a
spot with something in the way.With the flight ability unlocked, the four metres of climb that grants counts
towards the reach as well, so a shelf slightly above where you set off from is
also fair game.Walking stays the default when the ground can get there, because a glide leaves
you somewhere the ground may not lead back from. The exception is a route that
walks more than twice as far as the target is away: that is the long way round
something you have wings for, and if a glide can close half the distance it is
taken instead.Two smaller things fell out of the same work: an ordinary fall during a walk is
now glided rather than dropped, which is the difference between crossing a gap
and landing at the bottom of it; and abilities are read the way the game reads
them, so a scene that switches gliding or climbing off is respected instead of
planned around.Recording a monster no longer reads out gibberish
Spending a tape in battle announced "patricus uses @@11540." rather than naming
the tape. Battle item events carry anItemNode— a node wrapping the item —
and the narrator was asking that wrapper for its name, getting back the engine's
own placeholder for a node nobody named. It reads the item now.Downloads
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Source code (TAR.GZ)
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Source code (ZIP)